Game designers create the features and content that entertain our players. They ensure our games are fun, exciting, and immersive, and tell a story that our players want to return to again and again. It is a game designer’s responsibility to construct mechanics that suit everyone from hard core to casual gamer, with elegant designs that are easy to learn, but difficult to master.
Game designers find the right designs quickly, implement them efficiently, and iterate until they have created an epic experience that pushes the boundaries for our players. A game designer must champion collaboration, creativity, and quality in every design. At Arctic 7, we are building a very close team of game designers to create exceptional games together.
As a Senior Game Designer, you will take responsibility for multiple game systems and the content to support them. You will take them from initial concept, champion their vision, define their requirements, work with the team to implement them, and then iterate and tune them until they meet all their goals.
Havign this role, you will:
- Work on multiple components of a game, ranging from ideation to detailed implementation, and drive them to completion.
- Develop and communicate a comprehensive design vision for those components that meets goals while also meshing with the overall game vision.
- Adapt and iterate game designs during development, monitoring and adjusting features to meet goals within established constraints.
- Communicate with partners internally and externally to discuss game design needs, communicate vision, and progress, and incorporate feedback.
- Achieve a high standard of quality, creativity, predictability, and efficiency.
- Maintain living documentation in owned areas.
- Aid in project planning. Identify cross-discipline needs and requirements for design implementation.
- Mentoring colleagues on game design and game design theory.
We expect:
- 5+ years of professional experience as a Designer in the games industry.
- Must demonstrate creativity and willingness to collaborate with other disciplines.
- Previous experience with one or more game engine technologies, scripting and world building tools, art tools, or coding.
- Must possess a strong “games vocabulary” and understanding of game design theory.
- Proficient in game design documentation and able to describe game design features clearly.
- Able to create test plans and requirements documentation.
- Excellent written and verbal communication skills.
- Passion for making and playing video games
Nice to have, but not required:
- College degree in computer or design-related filed, or equivalent experience.