Partnership Manager
HR Generalist
Technical Designer
Level Designer
Senior Gameplay Engineer (Unreal Engine)
Network Gameplay Engineer (Unreal Engine)
Gameplay Engineer (UE, AI Experience)
Game UI-UX Engineer (Unreal Engine)
Lead Animator
Senior Game Engineer (Unreal 5)
Lead Concept Artist
Senior Recruiter (Europe)
Lead Lighting Artist
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Lead Environment Artist
Lead Character Artist
Lead Game Designer
Lead Technical Animator
Lead Level Artist
Automation QA Engineer (Java)
Lead Level Designer
Technical Animator
Project Manager
Associate Engineer
Senior Game Engineer
Senior Game Designer
Web QA Engineer
Gameplay Engineer (UE, AI Experience)
Engineering
Austin

We are looking for a Gameplay Engineer to join our team. 

Having this role, you will: 

  • Architect, design and implement reliable, maintainable code by working closely to Technical Leadership. 
  • Build gameplay systems including player, combat, aiming, locomotion, AI, and traversal mechanics. 
  • Iterate on gameplay functionality to create compelling and exciting experiences for our players. 
  • Build code that is performant for CPU and networking. 
  • Communicate, support and collaborate across a multi-disciplinary team that is varied in technical understanding; at times in a fast-paced iterative environment. 
  • Work with leadership and production on scheduling, anticipating risk or identifying other dependencies and messaging solutions up to technical leadership. 
  • Provide support through mentorship and code review as needed. 

We expect: 

  • 3+ years of games industry experience, specifically regarding building gameplay including player, AI, combat, aiming, locomotion and traversal mechanics. 
  • Documentable experience with developing and tuning AI systems very much desired. 
  • 2+ years of professional C++ programming experience. 
  • Unreal or Unity engine experience.  
  • Understanding and familiarity with proprietary and/or commercial game engines. 
  • Solid 3D mathematics skills. 
  • A strong passion for gaming, including the ability to analyze competitive titles. 

Nice to have, but not required: 

  • Console development experience. 
  • Shipped one or more AAA titles using a commercial game engine. 
  • Good debugging and optimization skills. 
apply for the position
apply for the position