As a UI Engineer, you will be actively coding and engineering UI screens for various aspects of the game. You will possess practical knowledge of scripting languages with the ability to implement content into the game engine. Qualified candidates will have a strong background in engineering human graphical interfaces and have a well-rounded understanding of user experiences applicable to console or PC games.
Having this role, you will:
- Implement graphical UI renders and mockups into functional UI designs.
- Design, write, debug and refine UI systems and underlying architecture.
- Competently assist in design of UI flow and functionality.
- Implement UI design assets in game.
We expect:
- 3+ years of industry experience as a UI Engineer.
- Detailed understanding of UI/UX flow and function design.
- Experience with rendering systems.
- Experience with Unreal Engine or Unity.
- Proficiency writing code in C/C++.
- Experience with profiling and performance tuning of code.
Nice to have, but not required:
- Console development experience.
- Shipped one or more AAA titles using a commercial game engine.
- Good debugging and optimization skills.